Showing posts with label squirrel-the-tire's attemptedness at amazing 3-Dimentional characters (STTAAA3DC). Show all posts
Showing posts with label squirrel-the-tire's attemptedness at amazing 3-Dimentional characters (STTAAA3DC). Show all posts

24.6.08

Talents that need use..

You guys should give me character references to attempt to model in blender. All I need is at least close to symmetrical (as close as possible, cool poses come when it's ready to animate) Front, side, and back views (It will be exactly the same on the right and left sides, as if it's been cut straight in half from top to bottom, and put on a mirror so quickly that there is no blood seen.) Try to keep every important detail visible (cool teeth means mouth wide open; body posed, as if unrealistically stretching.) I don't want to attempt a Nareskan head again, as it is very asymmetrical, but would gladly try a Sargonan. Give me ideas, and sketches, so that I can get something more MOAG-related on this blog (being a 4hr drive away from you guys, and without a license does not help when trying to be more of a part of this MOAG universe.)... anyway, This seems to me a cool idea to get more familiar to MOAG, heighten my artistic skills, and use all of this free time, so please respond in any way you feel necessary, and after a lot of time, and unavoidable frustration (Salvaggio, PUT THE NOZZLE AWAY!) ..with crappy PCs, this hopefully will have successfully happened. W00T!