29.12.13

Have some Ikikbras and Selidorks.


It's been awhile since I've posted art on here. I should remedy that.











27.11.13

MIlky Way Galaxy Map

I am working on making the maps awesome so I though I'd upload what I have done so far :)

MILKY WAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Yeah, Anywho, enjoy

~X out

7.11.13

MOAG Cartoon Characters 4

Well... Here is another one. Not much to say about it but here is my awesome Merc/Bounty Hunter Cylonquin named Jaeed Tyr. Maybe i'll draw his brother Vircon next, we'll see.
-Juanito, over and out!

4.11.13

MOAG Cartoon Characters 3

So, I kinda feel bad because I have been bombarding the MOAG blog lately even though I probably shouldn't. I am just trying to make our little MOAG blog feel not so neglected, haha! Anyway, here is another one of my characters (the other half of the Butcher Brothers) in cleaned up cartoon form. Hope you all like.
-Juanito, over and out!

30.10.13

MOAG Cartoon Characters 2

Hey fellow MOAGers. Here is another redo of one of my MOAG Characters in cartoon style. I will try to keep these coming so hopefully you don't mind, haha.
-Juanito, over and out!

25.10.13

Cartoon MOAG Characters

Hey all you fellow MOAGites! So I while back I drew some pictures of some of my MOAG characters in funny cartoon style like Dexter's Lab, Powerpuff Girls, Kim Possible, or Gravity Falls. Now when I did them I drew them really quickly more like a warm up drawing. Because they were quick drawings I decided to go back and make them (and others) in the same style but just really nice and clean. Dear Mr. Scraggly George is the first I have finished but hopefully I will be able to get more done soon and I hope you all like them.
-Juanito, over and out!


11.10.13

Winner of the Creature Contest (for real this time)

 This contest had many good entries. Having said that, there can be only one winner, or can there?

The winner is!!!! (Cue drum roll) THE ASOHERI!!!!

Wooo! Bravo! Encore!

However this time I have chosen to induct more than one! And the two runners up are! (Cue runner up drum roll) THE USHKAYIN! and TNNE-JIN!

hooooray....

Also in order to induct them their attributes had to be changed slightly.

and since every post has to have a picture!

3.10.13

Species Creation Contest Sadness

So I was a little sad that I wasn't able to get my species done for the species contest. I really just ended up never having a solid idea I liked for the species. Anyway, here IS something solid. I have posted an image done by Dirk Loechel that I found on deviantart. Its a totally-sweet-science-fiction-space-ship-size-comparison-picture. Well I hope this doesn't detract from the contest and I hope you like the pic.

-Juanito, over and out!

28.9.13

The Asoheri



The above is an individual known as an Asoher. Plural, the Asoheri. The Asoheri are tall and thin in appearance, tend to have dull tones for skin colors (anywhere from a white to a muddy, dark red color), have horns, webbed fingers and toes, and most notably have a skin covering that can be pulled back to reveal the nostrils and mouth.

This is because the Asoheri inhabit a small planet that is covered mostly in swampland and clouds. Many areas on this planet also have periods where poisonous marsh gases are released, and creatures there have evolved protection against this--including the Asoheri's facial skin covering which, when closed, minimizes breathing and filters out airborne poisons.

Without eyebrows or lips, the Asoheri might seem fairly emotionless at first glance, but many of their expressions are displayed through their body posture and head tilts.

Their life is fairly civilized, with large cities built over the swamps, main form of transportation is hovercraft. They live in small family units, usually with two parents and one or two children. Children can attend school, and despite how costly it is, many children do. Much of their society is based around consumerism, and the importance of their culture's concept of "beauty" and agelessness. (Along with this, a large majority of Asoheri are keen on jewelry/accessories, style [clothing and otherwise], youthness, and body modification [particularly prosthetics, piercings, and tattoos].) In the different races for space and for immortality, you can say that the attempts to gain immortality were far more important to them. They have advanced prosthetics (often times very detailed and artistic prosthetics), cloning and memory cloning, basic cybernetics, and a myriad of drugs and formulas meant for lengthening the life. Indeed, most Asoheri live to their 100s now, when rumor has it that before the cities their lifespan was possibly an average of 30 years old. And if you do happen to die, if you're wealthy enough then there's a clone being grown with your last "recorded" memories. But their technology in other areas is far less advanced than their medical; they have only recently built a successful satellite and they have not sent any living organism into space yet, their weapons have not progressed farther than projectiles and explosives, and only recently has "HD" television been invented.

They are the only sentient species on their planet. And though they wouldn't realize this until being around other sentient species, they are particularly adept at things like haggling, quick thinking, and surviving. Unless they have cybernetic enhancements, they are fairly average when it comes to strength; but have pisspoor eyesight. Bright lights can be uncomfortable, and if bright enough they can be disorientating.

Species Averages:
Strength –10
Endurance – 16
Dexterity – 13
Reasoning – 18
Knowledge – 13
Perception –6
Comeliness – 9
Charisma – 11
Heal - 15 

Miscellaneous Notes:
-Asoheri might have modifiers for perception according to their surroundings.
-There is a chance Asoheri characters, depending on their background, might start out with cybernetics or (if wealthy enough) even a clone or two waiting to be grown if they die.
-There is a chance an Asoheri character can start out with a bonus level on the swimming skill.
-They are resilient to certain types of poison.
-These things will depend on dice rolls and GM's discretion.

24.9.13

Creature Contest Winner!

Announcing the Creature Contest Winner!
 and the winner is......  The Jabimbalorp!
The Jabimbalorp is a semi shape shifting alien most often found in the Captains quarters. The Jabimbalorp often resembles Jessica's Character; you know the alien hooker dude?
 Actually, i'm here to announce that the end of the contest will be this Friday.  Usually I post a picture with my posts, but since the Jabimbalorp is a shape shifter...  Aw what the heck. Imagine Kirk with one of these!

This is a Tardigrade, or "Water Bear" They can survive the vacume of space for limited periods of time by drying out to the point where they are 3% or less water, only to rehydrate, forage, and reproduce.
-Panspermia anyone?-

31.7.13

Business Lag

In adherence to the Aegis' strict dress standards, here is Lagarto in business formal wear... and business casual..... and informal.... and everything else, in fact this is about all he wears :)



I might add in a brief bio of Lagarto later on but for now enjoy a new pic of your resident mad scientist!
~Xzebo out.

15.7.13

Awwwwwwwwww....

Baaby Lag!

There... that's it to this post... nothing else :)
~Xzebo

7.7.13

Ushkayin Physiology, Society and Technology

Hello again. This will be the last post of the Ushkayin. I am currently working on some short stories and laying down the final outline for a bigger story (possible novel) plus I am going to be helping Omally and Xzebo with the storyline of a comic that they are doing, so my time is being used up elsewhere, but I wanted to give some more details on the Ushkayin before I set them free to whatever fate the future holds for them.

*Ushkayin Physiology*
Head: Long and narrow. There are three ridges on top of the cranium that change color and size to show emotion. They have three sets of eyes. Two sets are large and oblong. They see in infrared and ultraviolet. These sets are membranes that have the ability to fold shut, but usually stay open. The third set, which sees in visible light, resembles that of most other species. They are twice the size of the average adult human and have no iris or sclera (whites.) The cornea covers the entire front half of the eyes and the eyelids function much as our iris' do.

The mouth and nose have both been replaced by the respirator. They have no hair or fur anywhere, although most males have facial markings that does resemble a "five o'clock shadow."

Neck: This is very short and thick, with the same circumference as the bottom of the head. This makes it look like the head has been placed directly on the shoulders.

Between Head and Torso: The sensory and primary brains work in tandem. The spinal cord is twice as thick from where the two brains attach to the spinal column. This allows for better processing between the brains. The sensory brain, which sits below the ridges in the head, takes care of vision, olfactory and other senses as well as basic involuntary motor function. It is the size and shape of an average human hand laid out flat with all fingers close together. The primary brain, which sits in the torso and is surrounded by cartilage, takes care of the rest. It is the size of two average human fists. There have been cases where non-functioning sections of one of the brains have been taken over by the other. Ushkayins have no brain stem.

Torso: The torso is somewhat thin, but elongated to make room for the primary brain amongst the other organs. They have only one lung, but it has eight different compartments to prevent a total lung collapse. The heart has four chambers. The stomach is a gastric mill (gizzard) that is a narrow tube with several pieces of cartilage lining the inside. This takes care of all digestion and nutrient absorption since the Ushkayin do not have teeth or saliva and never had. The single intestine takes care of water absorption and passes waste from the body.

Arms: The arms have a shoulder joint, elbow joint and wrist joint. Hands have three bones in the palm, but the fingers function like tentacles and have no bones. An Ushkayin grip is surprisingly powerful.

Legs: There are hip, knee and ankle joints, but the feet have only two small bones in it. The Ushkayin also have no toes.

Skin Color: There are three main skin colors for the Ushkayin: Brown, Orange and Gray. Each group has varying degrees of shades amongst them.

Eye Color: The two sets of membrane eyes are usually the same color and are a very dark hue. The visible light eyes are always black as there is no iris for pigmentation.

Ridge Color: The base color for the ridges are always a light neutral color, but the colors change drastically with mood. This makes deceiving nearly impossible in Ushkayin culture.

Maturity: Ushkayin reach maturity between the age of 13 to 15 years. Females can give birth from 15 to 20 years and then become incapable of bearing children after. Females have 2 or 3 children in a pregnancy, with a small percentage having 4. Almost unheard of is a single child pregnancy, but it is has happened.

Respirator: The picture provided earlier (Ushkayin headshot) has a standard respirator, but they can vary from region or with technology. The tube on the bottom is the olfactory sensor (the nose). The tube on the side is the respiratory filter. The port (flap) on the other side is the nutrient consumption port. The four black squares are exhaust ports.

*Ushkayin Society*
Ushkayin communities vary in size from small villages with a few hundred people to vast metropoli with millions. With lying considered to be a major criminal offense (only murder is considered worse) politicians are elected for their honesty and religious background. Regional Senators, which vary according to a regions population, act as mediators to all disputes in their region. Each community has a mayor and various specialists as needed for the community. The Ushkayin have no real military force, but instead each community has a volunteer militia in which every male above the age of 15 can join or be drafted to if needs be. The militias are rarely used. Policing is handled by community governments and only when needed.

Each region elects one of their Senators as a speaker. Their are 15 speakers with one elected as the Majority Mediator. If disputes are not settled by the regional senator then it goes to the speakers and then on to the Majority Mediator. Also, if voting is deadlocked between the speakers, the Majority Mediator casts the deciding vote.

Religion is a huge part of Ushkayin culture and has survived even with their move to Ushun. They believe in a single deity that placed them on Mardka at the beginning of time. They describe this deity as having tan skin, fur on the top of his head and only two eyes.

*Ushkayin Technology*
Medical Tech: Due to the pandemic that affected the Ushkayin, medical technology has grown by leaps and bounds in the three hundred years they have been on Ushun. They have discovered cellular regeneration therapies, target cancer cures and stable cloning technologies just to name a few.

Military Tech: Uh... no. Not really, no. The Ushkayin are a very peaceful race. For as long as records show they have had one government ruling all Ushkayin (and Mardkayin) and one religion. This means that military tech has not advanced much past ballistic and melee weapons.

Other Tech: Ushkayin still use ground vehicles and winged aircraft, having not invented hover abilities. They have produced hyperdrive, but do not have artificial gravity. Instead ships use centrifugal force to mimic gravity.

Ok, that's about all I have time to put down. Good luck to everyone that has or will post a species. I like everyone's so far and imagine that I will like all of them.

Bot out.

The Siksuus


Communication Log 978-089089-2347
Security level Alpha required

Report of Commander Zar Nowak, Commander of the Frigate “Kraden”

begin transmission:

“It has been [REDACTED] since we left on our current mission to [REDACTED].
We had picked up a distress signal in what was previously reported as an uninhabitable system. The signal was a Conar ship, but the origin of the signal was quite old.

We jumped into the far side of the system, hoping to go unnoticed from the Cruiser, in accordance to our mission parameters. Passive scans show the ship to be one of the first Conar ships fitted with a Faster than Light drive. We believe the ship to be the CN Styrrok. We have submitted our scan for analysis [REDACTED].

According to the official Conara report, the Styrrok had a long and illustrious career before being retired from service after 50 years. But intelligence from [REDACTED] has revealed that the Styrrok was reported missing 3 months into it's maiden voyage, no record of its whereabouts can be found.

We were ordered to observe the Styrrok until the 7th Fleet could arrive to deal with the possibility of any Conar survivors on board, but more likely to salvage the ship and mine it for any information that we could find.

The arrival of the Fleet brought about the first noticeable change to the Styrrok, the signal went from a general distress call to a plea for help fixing a hyperdrive. The Kraden was ordered to dock with the Styrrok and provide any needed assistance.

Upon docking, we were met not by Conar, but by a species called the Siksuus. The Styrrok had originally picked up 10 Siksuus from their home planet. They were very primative, taken in as pets. The Conar taught them basic Conach, but their education was cut short when the primative Hyperdrive the Styrrok had went out 3.5 months into their mission. The Conar crew lasted 2 years, drifting through space, before a mutiny killed 1/3 of the crew, and the rest abandoned the Styrrok and the Siksuus to try their luck in the only remaining shuttle. The Siksuus, using the available materials found in the ships computer, continued their own education. They eventually fixed the ship, even making some improvements of their own designs. The only thing they couldn't fix was the hyperdrive, and that was because they didn't have the parts needed (although the crude work around they implemented using various parts found throughout the ship did get them a working drive that at least enabled them to pilot the ship.

The Siksuus couldn't find any reference of their home planet in the Conar database, and were simply choosing galaxies at random, looking for their home planet.
From the original ten Siksuus, the total on board numbered 1383. We transported the Siksuus to [REDACTED] where they are currently beginning to establish their society with the help of KMF support.”

Species information:

Average Height – 4'6”
Average Weight – 90 Lbs.
Body is covered with thin blue hair, but the mane and top of head can have a range of color.
Skin color is blue, with slight variations. Each Siksuus has a distinct pattern that can range from just the top of the head to a full body pattern, usually the pattern is orange, but there have been noted cases of red and yellow.

Average Lifespan - ? The lifespan of the Siksuus is yet to be determined, as the only deaths noted among the ship were accidents or fatalities from trying to fix the ship. In fact, the original 10 Siksuus are still with the colony, and are in what we can only assume is excellent health. The oldest of member, Styrrok (named after the ship, he doesn't remember a name before that) is estimated to be 180 years old.

Languages spoken – Conach, Sik ( This is a combination of the gutteral, primal language the Siksuus used before the Conar found them, and military Conar). The Siksuus only recently started to expand their language and at last report had finally implemented and recorded an alphabet.

Species Averages:
Strength – 8
Endurance – 8
Dexterity – 18
Reasoning – 18
Knowledge – 14
Perception – 20
Comeliness – 9
Charisma – 14
Heal - 18

End transmission.




4.7.13

Introducing the Mon Tangrien. Loose translation "The people of Tangri"


Silicon based Squid like creature native to the inhospitable planet known as Tangri.
With high atmospheric temperature average of 1200°F.
The Mon Tangrien live in the molten ocean's that remain between 530°-790°F

With the ability to change color much like the earth cuddle fish, and 360° field of vision, most communication is done with visual cues. Naturally curious and gentle creatures the social structure revolves around being the farthest traveled among their social group. Scientific and engineering positions are the most sought after jobs.
They are asexual and reproduce with eggs that are exchanged between partners. Once hatched offspring will rely on their parent for approximately 2 years before venturing out on their own. Subduing a mate involves display's of ability to reproduce the sights and sounds of other places and species.

Although excellent swimmers the Mon Tangrien would not do well in most oceans as we know them, and are required to be in an environmentally contained bio capsule for most interaction with species not adapt to their environment.
As part of their unusual biochemistry the Mon Tangrien produce a byproduct that, similar to Sodium Pentothal, causes susceptibility to suggestion in most carbon based lifeforms.  In a strange twist of circumstances the Sargonian are immune to this effect, however the Mon Tangrien have discovered that the Sargonian are quite tasty, like a popsicle.

Strength: 1D4+3
Endurance: 1D4+4
Dexterity: 2D12+2
Heal: 2D10+3
Comeliness: 1D10+3
Charisma: 1D10+3
Perception: 4D8+4
Reasoning: 2D12+2
Knowledge: 1D10+5
Willpower: +2

I was going to include a picture of the Environmental Capsule used by the Mon Tangrien however I suck at art and was unsuccessful at drawing it. It is egg shaped with between six and eight arms used for locomotion, and manipulating objects. Each arm is equipped with tools to pick things up, cut things, drill, sense texture, sense temperature, maneuver in a vacuum, and adhere to surfaces. For now use your imagination.

The Mon Tangrien have been exploring the cosmos for approximately 900 years and have colonized 7 planets to date. However they only recently discovered  carbon based life, having made contact with a Mo-Ti-Qee exploratory party. Typical habitable planets are about 3x the mass of earth and very close to the parent star.

3.7.13

A Timeline of Mardka

Hello again everyone. Nothing like a good old fashioned Species Contest to get Bot's creative juices flowing! Anyway, I read Xzebo's entry into the contest and laughed a little bit. I think that we are on the same brain wavelength or something. We must be related. While the Tnne-Jin are a sub-species of the Tno-Jin, the Ushkayin are a descendant of another species in the Mardka/Ushun system. So, no I didn't change the name of the planet the Ushkayin are from, this is just a little history lesson. So... STORY TIME!!! Grab a juice box, sit down (criss-cross applesauce) and enjoy. Let's start with a little background.

Zero Event is the day that the Ushkayin believed that their plight began and all time is based off of this event. It started approximately 362 Ushkayin years ago. For the sack of continuity and peoples brain functions, we will stick with Ushkayin years in this story, but you can think of it as Earth years if you wish. If you really want me to, contact me and I will convert the time to Earth years just for you. Anyway!!! Now for the actual story, if you need a new juice box please get it now and return to your square on the carpet.

Zero Event: (Mardka is the only inhabited planet in the Mardka/Ushun system at this time.) Mardkayin doctors begin to see a sharp rise in respiratory infections amongst the population. Speculation, starts as to the origin of the infection. Population of Mardka is approximately 8.5 billion.

37 YPZE (Years Past Zero Event): A group of Mardkayin scientists and doctors have discovered the cause of the respiratory infections. An airborne spore produced by various plant life on Mardka is present in every victim of the respiratory infection.

41 YPZE: The spore that caused the respiratory infection has claimed more than half the population of Mardka. Out of the remaining 4.2 billion alive, only .1% are not infected and determined to be immune. The remaining 99.9% of the population have a respirator installed. This new technology cures the infection and allows for a near normal life.

56 YPZE: Doctors and scientists have discovered that the spore which is causing the respiratory infection affects the Mardkayin physiology on the genetic level. It is also determined that the spore is weakening the immune system of all that are infected. With no real cure in sight and the true aggressive nature of the spore found, the world government begins funding any group that shows promise in faster than light travel. This is due to the recent discovery of a habitable planet in the system that scientists have named Ushun.

59 YPZE: Mass production of FTL ships begins. A huge workforce is used to produce the ships and 20 ships are online and ready for transport at the end of the year. Each trip takes 1 Mardkayin day (28.2 Earth Hours) and each ship can carry 500,000 Mardkayins. The migration takes five and a half years. Once established on Ushun the 4.2 billion Mardkayins change their species name to Ushkayin in appreciation of their new home. The 4.2 million Mardkayin (the unaffected) stay behind on Mardka to set up commerce with Ushun and to continue pursuing a cure for the spore.

109 YPZE: Trade and communication between Mardka and Ushun continue to be solid and the two planets have a good relationship. 95% of the crews on the cargo ships are Ushkayin. Mardkayins are starting to show signs of physical weakness and psychological problems (paranoia) when leaving Mardka for extended periods of time.

154 YPZE: Research by Mardkayin scientists into the spores has led to a grave discovery. The damage on the genetic level to the Ushkayin cannot be cured and is estimated to take thousands of years to recover from as the genetic disease needs to be "evolved" out of the them.

164 YPZE: Mardkayin scientists find that their own population is evolving rapidly. Their immune systems are becoming stronger at an inexplicably fast rate and new generations show more strength and agility than each previous generation. Doctors also predict that the life expectancy for each new generation doubles that of the previous generation. Unfortunately, Mardkayin and Ushkayin scientist discover that the same spore that caused the weakened immune system has somehow changed and is causing the accelerated evolution of the Mardkayins. It is determined by both planets that if Ushkayins return to Mardka it will be fatal.

270 YPZE: After only eight generations, the Mardkayin evolution has reached a pinnacle. Mardkayins are now expected to live for several millennium. They are physically totally different then the Ushkayin, whom they share a common ancestry with. They are also psychologically superior on a vast scale. Unfortunately, this has come at a great cost. Mardkayins have developed a symbiotic relationship with the plant life of Mardka and therefore cannot leave the planet without the aid of bio-engineered environmentally sealed suits. These suits only allow for a few days time before the Mardkayins start to feel nausea and paranoia.

Present day: Relations between Ushun and Mardka are as strong as ever. Ushun operates and maintains the fleet of cargo runners necessary for the survival of the Ushkayin population. The Mardkayin take care of sterilization, packaging and other logistics of the vast shipping routes. All of which is done without financial compensation of any kind.

Well, hope you enjoyed this. Please dispose of empty juice boxes in the trash receptacles.

I will be doing another post on information very soon!

Bot out.

2.7.13

Better Late Than Never.

So here is my entry for the 2nd Species Contest! I actually finished them a while ago but I wanted to finish the drawings to go along with the entry before I submitted anything. Anywho, Here they are!!!

Tennë-Jin’ Raka (Tnnë-Jin)
            The Tennë-Jin’ Raka or Tnnë Jin’ (same difference in meaning between People and Human) shared their home planet Röq-Najaa with the Tnö-Jin. The two races may once have been the same species but as a result of ages and ages of caste system exclusion and segregation, two genetically similar but different species evolved on their home planet.
            Firstly, there were the Tnö Jin’. They evolved to be very flexible, with a commanding and often times intimidating mental and physical presence. The Tnö were advanced in science, government, combat and willpower. They were an honorable yet prideful species.
Secondly there was the Tnnë-Jin, a subservient slave race to the Tnö Jin’. The Tno, who were more powerful,  believed that the Tnne were inferior versions of themselves, simply “Tno’s gone wrong,” like they weren’t quite a sentient race, and that they needed to be enslaved for their own protection. Because the Tno were so much more powerful than the Tnne, the Tnne could never really argue against the Tno’s superiority and the majority of the Tnne were naturally conditioned to believe that their enslavement was necessary.
The Tnnë-Jin on the other hand, evolved to have good hearing and sight plus smaller physical builds to notice and flee from their slavers.  An uprising may someday have occurred if not for the genocide of the Tno, which the Tnne refer to as “the Culling.”
Thousands of years ago, in a history that was been lost to time, the Tnnë saw the complete eradication of their masters. They don’t really understand what happened.  Some people think it was the vengeance of an angry deity, and others think that the Tno finally reached the pinnacle of evolution and were changed or cut down by some cosmic force, hence why this event is referred to as “the Culling.” Regardless of the truth, the only thing that remains in the history books is that supposedly a giant metal dragon descended from the sky and separated the two races, cutting down the Tnö Jin’ and completely ignoring the Tnnë-Jin. The entire event lasted a mere several days, and then the beast left.
With the almost overnight eradication of their masters, the surviving Tennë-Jin’Raka society was thrown into anarchy and they almost went extinct themselves. Very few had any idea how to use any form of technology, the few who did were so conditioned to never use their master’s technology that they would have rather died anyway.  Without the calming aura of the Tnö Jin’ the slaves began fighting for food and power. Starvation was the leading cause of death with fighting coming in a close second. This lasted for about two months before a Tnnë-Jin female, who today is heralded as a hero, started reasoning with all the remaining slaves until they all had come together, maybe not unified but at least cooperated enough to survive as a species.  A census was taken in the aftermath, and roughly only 10% of the Tnnë-Jin population survived, barely several million. Këm-Yvan, the hero of the Tnnë, was one of the few who actually knew how to operate Tno tech. She taught others how to use technology and slowly the Tennë-Jin’Raka began to prosper and eventually think for themselves.
           
Race Name:  Tennë-Jin’Raka
Home Planet:  Röq-Najaa
Languages:  Alk-Nakesh, (the masters language) Alk-Nikaan (the slaves language)
Avg. Lifespan: 130 years
Sleep Habits: 10 hours out of every 35, (10 asleep, 25 awake)
Avg. Height: 7’6” (extreme height variations common, i.e. between 6 to 9 feet)
Avg. Weight: 250 lbs.
Hair:  No head hair but can sometimes have small thin horns
Eyes: They have four eyes where the iris can be any possible color (Shard lines of different colors common)
Skin: Their skin is much like humans but it is grayish in color, they are covered in light fur or fuzz which can be any color (Pastel colors most common.)
Ears: They have 4 thin long pointy ears
Arms: They have two arms which, compared to humans, look elongated and thin.
Hands: They have no thumbs, but 4 symmetrically placed strong and flexible fingers. No fingernails.
Feet: They have 4 flexible big toes (which in truth are more like big fingers on their feet.) Two are pointed forward and are more slender and can grab things, and two are pointed backwards and are thicker and not so flexible and are used for balance.
Physical Description: Tall and slender, (to the point of looking frail) there are no overweight Tnne unless they are sick (Genetically incapable of creating stored energy as fat, leading cause of death is malnutrition and starvation.)
            They have a prehensile tail (strong enough to grab and hang from but not dexterous enough to do advanced actions, such as firing a gun) it can be used to pick up or carry objects and it is also long enough to “hand” objects to the arms.
            They have one 6 chambered symmetrical heart that sits in the middle of the chest and 4 lungs, two normal sized and two small redundant lungs (1/4th the size of their normal lungs).
            They have above average strength but look frail and slender because of the length of their extremities.
           
Possible Average Attributes:
Strength: 13
Endurance: 11
Knowledge: 8
Reasoning: 10  
Charisma: 10
Comeliness: 10
Dexterity: 13
Perception: 16
Heal: 8
Willpower start: 0 (no bonus) 

Society: Their society was based, for a long time, on just survival, creating a commonwealth, in which the people were united by a compact of the people for the common good. This came to be known as the Këm-Yvan Commonwealth, taking its name from the hero (Këm-Yvan) who created “the Pact”, the writ of rules, regulations and laws that all citizens should follow to survive and prosper. In recent times however the commonwealth is shifting to an oligarchy, where a group of individuals claim authority based on wealth and power. Though the Commonwealth of Këm-Yvan is still claimed to be in effect, the wealthy and powerful have great influence over the affairs of state.
About 65% of the survivors from the aftermath were female so they became the majority of the leaders. Genetically about 60% of newborns are female. So males are less common in everyday life. Families are close-knit and very protective of each other; it is not uncommon to see one household that has four or five generations present.
Military and Tech:  Every member of society must serve in the military for at least 1 year, during this time each person is taught and given more insight on how to use old world Tno tech. After the one mandatory year each person is given the option to remain in the military for however long they want, the military is one of the best paid occupations. There are no police functions as the military serves as the law keepers.
The technological advances in Tnnë society came from two separate endeavors, one; to create or discover new things, and two; to reverse engineer old Tnö Jin’ technology, so they are both advanced and not advanced at the same time, for example they do not have wireless telephones and only the military and wealthy have computers, but, by reverse engineering old Tno tech they actually have achieved FTL travel. (In human eras the Tnnë-Jin would be in the equivalent of the 50’s or 60’s.)
Physiologically, it is easier for the Tnne to hold spherical objects (because of their hands), so Tnne equipment, utensils and weapons are usually spherical or curved and almost always symmetrical. For example the Tnne keyboard is slightly curved and there are 40 buttons total, 20 buttons radiate outward for each hand with five for each finger grouped at the cardinal directions. (north, south, etc.)

(Example of a Tnnë-Jin keyboard)

Fighting Styles: These fighting styles were originally created by the Tno, but were learned and perfected by the slaves after the Culling.
            - Tnö-Iatrii – This is their hand to hand combat. It employs flips and spins to hit and grapple.
            - Tnö-Chaell (Ball and Chain) – They invented this form of fighting because their hands have no thumbs and it is easiest for them to grasp spherical shaped objects. They use a chain about 3 feet long with a metal ball on each end (a Chaellen) that can be used for offense or defense.
            - Tnö-Aatiritee – This is what the military teaches, it is the combined use of Iatrii and Chaell in fighting.

Star System: the name of their home system is Rään and it is a binary sun system, having a blue giant and a white dwarf. There are five planets in the system where their home-planet: Röq-Najaa is the third in line and the only habitable one in the system; it has 3 moons, each which orbit the planet at different angles and distances. The planet is 70% water where most of the land is near the equator and tropical in climate. There are ice islands near the poles. The Axis tilt is 2.1 degrees, being almost completely perpendicular to its orbit plane. The surface gravity is .91, which is slightly less than earth. There are 35 hours in a day and one year is 421 days. The home galaxy for the Rään system is called the Qäe-Siriia Nebula, which lies relatively close to the Thanok galaxy.

            The Këm-Yvan Commonwealth has explored their own system and some surrounding areas but they have only just begun to colonize other worlds. The KYC military is in charge of the deep space exploration program and because of population and land issues (current population on Roq-Najaa is 15 billion) they are very interested in exploring and claiming new areas for themselves.

Below are two pictures of different Tnne-Jin, the first is Commander Cha-Abakk Geij who is sporting a basic military space faring uniform and wielding a classic Chaellen, and the second is Colonel Roq-Jako who is wearing the flexible yet durable Special Forces Armor, and wielding light rapid fire arm cannons on both forearms and holding a custom made SMG sidearm.

Hope you guys like them!
Xzebo out.

30.6.13

Behold the Fro-migites!


So, here is my MOAG Creature Creation 2.0. The Species name is "Fro-migite" and they originate from the planet Aifropik. Their culture fairly closely resemble the African Termites that once resided on Earth. Their homes are giant mounds the size of skyscrapers and are located all over the planet.

Inside the mounds there live a king and queen with their family and other royal families who run the entire city/hive.

They are a very caste based society with the hive comprising mostly of workers. Then a medium portion being military. And a very small portion being the royal families.

The only way to distinguish the different classes are the size of their Afro Hairdos. The workers have relatively small Afros which many times they call "bob-fros". The military class has a very rigid hairstyle that they call "flat-top-fro" or "jar-head-fro." And lastly the royal families have extremely large hairstyles that they call "mega-fros" of which the king and queen have the largest.

OK, OK, OK... for those of you who have played... well... pretty much any MOAG know that these are not a real creature creation but are just an impostor copycat of my previous creation, the Ormigites, who were in the last Creature Creation Contest and you can see their submission here.

The Fro-migites came about by Phantom teasing me by acting like a sore loser because the Ormigites won last time and then she said that because they won last time maybe they could win again this contest. We then built off that silliness and said I should submit them again just with something silly and different, like a mustache... or an AFRO! So I re-drew one with an afro and a mustache and that is how the Fro-migites came to pass.

Haha, sorry for the irreverent nature of this post when everyone else will be post REAL creatures but I hope you like this picture, and I will be posting my REAL submission sometime soon!
-Juanito, over and out.

28.6.13

Enter the Ushkayin. Expanded version!!!

Ok! Now that the ball is rolling I have decided to make some changes to my original post, so hopefully people will still see it. I've added an image to this, a Ushkayin male head shot, but it has come out... big... really really big and I don't like it (and that sounds worse when I write it down.) Oh well!!! I'm leaving the sentence and the image and I'll try and figure out how to make the image smaller, but I don't care how the comment sounds. Anyway, the new section(s) is(are) "A Little on Ushun" and "A Little on Eshvon."


***MORE ADDED HERE!***
Race: Ushkayin
Avg Height: 5’8”
Avg Weight: 140 lbs
Avg Life Span: 55 years
Home Planet: Ushun
Home Galaxy: Coma Berenices Dwarf Spheroidical Galaxy
Home System: Mardka/Ushun System
Star: Eshvon
Planets in Solar System: Te, Shve, Mardka, Ushun, Talaryi
Habitable Planets: Mardka, Ushun (both are habited.)
Languages: Ushun, Coshcon, Mardkay, Langana
Sleep Habits: 2 hours every 27 hours

Avg Attributes
Strength: 8
Endurance: 9
Knowledge: 35
Reasoning: 15
Comeliness: 10
Charisma: 8
Dexterity: 15
Perception: 20
Heal: 7
Will Power: +3

Overview
The Ushkayin have been around for over 250,000 years. They are a peaceful race that is easily contented. The only reason they invented hyperdrive was to escape their native planet Mardka which plant life had developed spores that infected a wide variety of animal species including the Ushkayin and weakened the immune system.

The Ushkayin have a respirator installed over their mouth and nose anywhere from the age of six to nine months. It all depends on when the child gets its first respiratory infection. The skin, cartilage and some bone is removed from the nasal and oral cavity area and the base respirator is installed inside and will stay the same for the rest of the Ushkayins life. The outer respirator is changed from time to time until the person grows to maturity. The respirator is designed to take care of respiratory, communication and olfactory functions. It also has a port for the consuming of nutrients.

The Ushkayin have three pairs of eyes. Together the eyes see in visible, infrared and ultraviolet light. The information from all the eyes, the ears and the olfactory sensor in the respirator is sent to the secondary brain in the cranial cavity, which is directly behind the eyes, where it is processed. This brain is approximately the size of an average human fist. The processed information is then sent to the main brain which is amongst the other organs in the torso and is surrounded by cartilage to prevent injuries. The Ushkayin also have only one lung and a stomach that is actually a gastric mill (gizzard.)

A Little on Ushun (New Section!)
Ushun is on the inter limit of Eshvons habitable zone which makes it very arid and hot. There are several great seas on the planet, but these only account for approximately 20% of the surface area.

Ushun's axial tilt is 14.8 degrees and it's average surface temperature is 43.4 degrees Celsius (110.12 degrees Fahrenheit.) All Ushkayin settlements are located above what would be considered the 60th Parallel North and below the 60th Parallel South. This is also where 80% of the surface water of the planet is located.

Ushun rotates once every 27.1 Earth hours and orbits Eshvon every 4.4 Earth years. This makes every Ushun year 1422.29 days long.

Ushun is 1.78 times the size of Earth.

A Little on Eshvon (New Section)
Eshvon is considered a Blue Giant. It is 2.02 times the radius of Sol, 20.03 times the luminosity and 2.1 times the mass. For those science geeks out there (Shadowwire, I'm looking in your direction) it is a Spectral type A. (I did all the calculations in Universe Sandbox... hopefully it's accurate.)

Still more info to come! Physiology, society and technology!

Bot out.

P.S. If you haven't read Trudi's story, you should. It's really good. :)

18.6.13

A decree from Omicron Persei 8 !


The time has come for another contest!  This time its a Sapient race contest. Don't know what that means? Google it.
  The guidelines are as follows.
Basic list: Race Name; Average Height; Average Weight; Average Life span; Home Planet; Languages Spoken; Sleeping Habits; and perhaps Willpower Bonus (can be negative). Approximate Attributes would be nice, but remember can make or break a species chances of winning. Attribute Rolls are not necessary; they will need to be calculated at time of induction.

If you have more, please put it in the following format:

Overview- Contains a quick description of the species.

Physiology- Contains information on the science of the mechanical, physical, and biochemical functions of the particular species in good health, their organs, and the cells of which they are composed.

Society- Contains information on; the economic, social and industrial infrastructure of the species, as well as cultural information.

Military and Technology- Contains information on the level of technology used by the species both in real world, and military functions. Notable advancements are listed here, as well as medical advancements and the species level of space travel.

Native Star System- Contains strictly information regarding the space surrounding the species home planet including, Sun, Moons Other Planets and physical information such as, but not limited to; Axis tilt of home planet, surface gravity, length of year/day, and location in and name of home galaxy.

Now, all this information is not a requirement, but just a guideline to get you started.  Also a cool picture would be good, but again, not a necessity.

The winning Species will be used in an upcoming campaign, and the winner praised on the blog, and possibly something else cool... who knows...

So what are you waiting for?

28.5.13

Some skurtches.

I needed a picture of someone looking really surprised for something on my blog and I decided to use Selidor. Thought I might post the sketches on here.


 And then I've been working on an alien race for awhile now. They're called the asoheri and they have a facial skin covering that they can close and open that functions as filtration from the dangerous toxins on their planet.



5.4.13

Greetings from the world of Respan

Hello, friends!
Long time, no see!
I have been bogged deep within the land of Academia for way too long. I haven't been able to play, but the MOAG 'verse has never been far from my mind. It has been the subject of several assignments in different classes over the years (which I've always received A's on, thanks to MOAG), and I just completed a creative writing assignment using a MOAG campaign. I'm not sure how many of you remember my Aeltar character Cetali Anora, but this story is about her first campaign. I had to use creative license in a few areas, and I created a new human to take Quar's place, simply because I couldn't remember much about him, but I think you'll like Maxfield Adams; I do.
So, without any further delay, I give you:

A Respan Rebellion

                                            Cetali

I threw myself onto the bed after a long day of forced solitude and stared numbly around at my depressing room.  There was nothing of me in the room besides my gear; nothing to say “home,” or “comfort.”  I hadn't been allowed time to grab any personal items when I was assigned this mission. Glancing at the time, I realized I’d lost track of it. I needed to send the latest report. I've reported on 357 different individuals while I've been here; of a variety of different species. But I've been at this game too long—I’m reaching the end of my rope. It was only supposed to be for six months.
I pushed the Send Transmission button on my com unit with a sigh. Was anyone from Central Command even receiving my transmissions anymore?
            For this mission, I was dropped by space pod on Respan, a terrestrial, silicate planet similar to both my home planet of Dorthalian and the human’s Earth. At first, everything went smoothly. Each report I sent was acknowledged, with an electronic “Central Command thanks you for your report.” 
At the four month mark, that changed.
 The electronic thanks no longer pings in reply when I send a report. I've had no further communications from General Barradock, or anyone from Central Command. At the end of the six months, I returned to the site where the space pod had originally dropped me off. But no pod returned to retrieve me. All I could do was continue with my pointless mission, and hope someone would remember to bring me home.
Craving the comfort of “home,” I reached for the tiny locket I always keep close to my heart, the locket with the hologram of my parents. They died in the Nano-virus epidemic that swept my home planet of Dorthalion when I was fifteen. It’s been over twenty years now, but my heart still aches when I think of them.
Speaking of abandonment, I’m so frustrated with this mission, I could scream. It’s a joke! Observe and Report, he said. You’re so qualified, he said. It’ll only last six months, he said. “Observe and Report” was the most specific instruction I was given when General Barradock dropped me on Respan over a year ago. The rest of his instructions weren’t so clear: “Find those that are lost.”
WHAT?! How vague could he be? Who are these ‘lost’ people?  Who lost them? How do I know who to observe? What am I supposed to do if I find them? How would I even know if I had found them? The lack of information was unbelievable! When I tried to ease my concerns by asking questions, all Barradock would say was that for six months, I was to observe all the individuals around me, spend two to three days shadowing each one, and send reports containing all the information I’d gleaned. Here’s the kicker. I’m to keep my distance from those I’m observing; so, essentially, I can’t let them know I’m even here.  No contact. That’s been the hardest part. Ever since my parents died, I’ve tried to fill the void by surrounding myself with people. I heartily dislike being alone.
The only redeeming part of this mission is that observing these random subjects satisfies my over-whelming sense of curiosity. I just have to keep it under control and resist the urge to get involved. Still, this mission is a waste of my talent.
Last I knew, I was considered one of Central Command’s highest skilled operatives. I broke records by receiving the highest marks possible on my last physical skills test; my tactics, tracking, and stealth scores were off the charts. I’m not just a pretty face—I can use both a sword and throwing knives expertly. I can shoot weapons with both laser and ballistic ammo. I can pilot any air or space craft, and repair any electrical or mechanical malfunction. Then there’s my Will Power. The arsenal in that bag of tricks are: I can sense others before I can see them, I can create illusions, so people see what I want them to see, I can move objects—all of which come in handy while observing, but my physical skills are getting rusty.  
                                                  Maxfield
I‘d felt eyes watching me for a fair bit, now, but I hadn’t been able to catch my observer. Max, old man, I thought, either you’re getting sloppy, or someone out there is better than you at your own game. I scoffed at that. Game on, friend. No-one’s better at sneaking than Maxfield Adams.
            It took me longer to catch sight of her than it normally did once I’d put my mind to it. She’s good, I thought with respect. It’s not an easy task to out-sneak a sneaker. Now that I’d located her, I took a moment to assess my observer. She resembled a Cylonquin, with their human-like build, Elvin features and long pointy ears, but she was tall—easily over six feet, where Cylonquins usually averaged around four. She had long, light-colored hair, lighter than those Swedes back on Earth, and her skin was a light olive with a flush of rose on cheeks and lips, and her eyes…Get a grip, Maxfield! I wasn’t prepared for what a pair of ocean blue eyes could do to me, let alone a body with curves in all the right places. She had on a snug pair of breeches tucked into worn, knee-high boots, a tunic laced tight, and a travel bag over one shoulder. Her muscles were lean and athletic; the way she moved hinted at some type of military training, and the barely-there bulges at boot-tops and wrists told me she was skilled with throwing knives. A worn shoulder holster cradled a Mark 24 laser pistol on her side opposite the bag, and left me no doubt that she knew how to use it well. Who is this woman, I thought, and where in the ‘verse is she from? Maxfield, old bean, my common sense replied, the most important question is—why is she sneaking you?
                                                       Cetali
I've been observing the human male I've heard people call Max for two weeks now, even though my observations are only supposed to last two to three days. Since Central Command has apparently lost interest in me, I don’t feel as bound by their regulations. Out of the hundreds I've observed over the past year, none have fascinated me like he does.
With humans, there isn't much to write about since they are a small minority on this planet, but Max—Max is different. For starters, he’s bigger than most humans; he stands at six feet, eleven inches tall, and I heard him tell the barkeep that he tips the scales at “300 pounds of muscle.”  He’s put that muscle to good use, though. I've seen him practicing with his double swords; those blades are transparent, they move so fast. For such a big guy, he fairly glides from form to form; it’s like watching a dance. I can barely restrain myself when I watch; I want to test my sword skills against his so badly!
His hair is dark and curly, very different from the bright colors favored by Aeltar males back home on Dorthalion. It’s smart, really; if he’s on a spy job, it lets him blend into the shadows easily. His jaw is square and covered by a close-cut beard, and his skin is tanned by the Respan sun, which makes his light gray eyes really stand out. He’s defiantly not an ugly specimen of humanity.
He usually wears dusty trousers tucked into combat boots, a collared shirt with the sleeves rolled up, and a worn leather jacket—like it’s his personal uniform. When I’d first started observing, he’d been wearing a flak jacket; I guess he’d just finished a job, because I've not seen him wear it since. He looks like he’s had some great adventures, and would have a lot of great stories to tell. I wish I could hear them, but I've got to stick to protocol—no contact.
 Max is never without a weapon of some sort; either his double swords in a special scabbard on his back, or maybe an AR-15 rifle. It’s wise to have some kind of protection at all times on this planet; the population looks civilized, but with so many different species living all mixed in together, there’s bound to be conflict sooner or later.
Observing him hasn't been easy today; Max started acting outside of his normal patterns. I was having a hard time keeping tabs on his location—it was like he’d figured out someone was watching, which is impossible. I’m sure I've remained undetectable. I tracked him through the variegated greens of scrub oak and cedar that choke the foothills, but I lost him again in an area pocked with caves, their entrances partially hidden by a minefield of rocks and boulders of various sizes.
 Carefully scanning the ground for any clue to his route, I finally found the trace I needed to get back on his trail—but before I could move, an enormous shadow engulfed me. I froze, and then cautiously peered around for the source of the shadow.
My heart sank to the bottom of my boots. Two massive creatures, resembling demons fresh out of a nightmare, had blocked the sun, standing a few hundred yards away. In all my observations, I've never seen a species like this before. They stood easily nine feet tall, with thick, leathery wings arching up and out from their backs, broad, flat triangular heads with sharp teeth jutting from powerful jaws, and burning red eyes that restlessly scanned the clearing. They were obviously looking for a fight. I could only pray I’d escaped their notice.
No such luck.
The creature nearest me caught my scent; it let out a screech as it unfurled its wings, preparing to launch itself in my direction. I struggled to get my pistol out, but before I could, the deadly hiss of blades leaving the sheath sounded from the mouth of one of the near-by caves.
“Time to dance, ladies!”
Max himself leapt to engage the creatures, sunlight glittering along the length of the two wicked-looking swords he carried, one in each massive fist, and they both turned their attention to him.
I was torn. I should stay out of sight, follow my orders. But I just couldn't leave Max to face these creatures by himself—he was outnumbered. Besides, I’d miss all the fun!
My decision made, I frantically searched for something else to use as a weapon; my knives and laser pistol could just as easily hit Max as the creatures, so I needed to use alternative methods. Reaching out with my Will Power, I created an illusion of blindness around the creature nearest me, and then transported a boulder into its side. Max and his blades kept the attention of the one he faced riveted on him. Stupid things had no idea what they were in for!

After what seemed like hours, I wiped the sweat out of my eyes, summoned every reserve of Will Power I had, and managed to transport a boulder the size of a hover freighter. I dropped it on my opponent, effectively crushing and killing it, just as Max neatly sliced off the head of the other.
Leaning on his swords to catch his breath, he studied me.
“Nasty creatures, those Cra-ai. They’ve got brains the size of a pea, and bad attitudes the size of Texas. Those two have been doggin’ me for a fair bit, now. Much obliged for your help in sending them back to the pit they crawled out from, Miss…?”
Wiping my sweaty palms on my trousers, I reached to accept his handshake.
“Cetali Anora. And you are?” My hand disappeared inside his.
“Call me Max. You’re the one that’s been watchin’ me. Learn anything new?”
My eyes widened in surprise.
“You knew? How…?”
“It’s my job to know. It’s how I stay alive.” He studied me a moment, as if mulling something over, then seemed to come to a decision.
“You interested in a new job? I could use a partner with your skills in the Arts, and you don’t seem to have other pressing engagements. What d’ya say?”
A jumble of thoughts raced through my head—Observe and Report, loyalty, no contact, AWOL— but one crystal clear thought cut through the rest. Central Command had abandoned me. I was done. Done with this ridiculous mission, done waiting; done being alone.
“I’d love to work with you. When do we start?”
A smile lit up Max’s face.
“Well done, lass! I didn't think you’d have the courage to make a change this big. Let’s go celebrate our victory here, and the beginning of what promises to be a very profitable partnership. And then you can tell me why you've been sneaking me.”
“With pleasure, Max, with pleasure.”

                                                         The End

Well, hope you enjoyed it, I sure had fun writing it! Much love to you all!
Happy belated Birthday, West! (And to you, also, Carl!)

4.1.13

MOAGtoon Characters




So here are some of my MOAG characters/npcs (Atticus Butcher, Matthias Butcher, and Scraggly George) that I don't play very much but I really like them. Also I did these drawings at work a while back when things were really slow and I intended on making all my characters but then things got really busy at work so I don't know if I'll ever finish the series. Oh well, either way I figured I better post them so they don't disappear when I forget about them.
-Juanito, over and out.

2.1.13

Amadeus Edwards






A little Amadeus for Bot, too.

BTW, if anyone wants one of these- there are figurines at the Cedar City Del Taco, inside the coin vending machines (whatever those bloody things are called), for a dollar. All you have to do to get one is to buy one of those figurines and bring it to me. And know that chances are they won't turn out perfect.

And it's also a LIIIMITED TIME OFFER because eventually I have to give Aunt Jan her paints back.