K so here is the first post I am making for the first MOAG Book revision:
It is a Table of Contents, HOWEVER things are not absolutely going to be in this order... Though I did sort of arrange it so related things would be near each other.
Here you go:
- Introductory Statement
- Master Table of Contents
- List of Playable and Non-Playabe Species and their averages
- Character Creation Section
--- Rules and Instructions to create a character
--- Species Rolls
--- Percentile List
--- Strength Factor List
- Playable Species Description Section
-- Table of Contents for the Species
--- Humans - Picture, Descriptions, History and Facts
--- Cylonquin
--- Nar-Eskan
--- Macaneon
--- Klisk
--- Conara
--- Ucasi
--- Quell
--- Gargonan
--- Mo-Ti-Qee
--- Gorloch
--- Andoken-Gorloch
--- Xoroth
--- Sargonian
--- Ormigite
--- Sas-Quetian (Spelling?)
--- Tel'Dabe Humans
- Non-Playabe Species Section (Sentient)
--- Creinoc
--- Var-Ce-Arah
--- Chameele
--- Ax-Doiyoki
--- Masters
--- Titans
--- Atrissian
--- Enring
--- Amlid
- Character Sheets
- Willpower Section
--- Explanation of Willpower
--- List of Willpower Skills and explanations of each
- Hit Location Chart
- Fighting Style Section
--- List with one section for each playable species
- Projectile Weapon Section
--- Explanation of Personal Weapons
--- Explanation of Vehicle Weapons
--- List with one section for each species and company
- Melee Weapon Section
--- Explanation of Melee Weapons
--- List with one section for each species and company
- Armor Section
--- Explanation of different types of armor and bonuses
--- List with one section for each species and company
- List and description of all major companies
- Technology Section
--- Transitons
--- Transiton Communications Arrays
--- Hyper Drives
--- Sub-Space Drives
--- Cyborgs
--- Shields
--- Masking Equipment
--- Scanners
--- Computers
- Ship Section
--- Explanation of ships
--- List with one section for each species and company
--- Scale Chart
- AGCV Section
--- Explanation of AGCVs
--- List with one section for each species and company
- Item list with costs
- Star Charts
- Lore Section
--- Things that would be "Legends" or "Legendary" (Gargens and other stuff like that)
- Story Section
- Picture Section
Now like I said none of this is set in stone, but it is what i would think should be in the MOAG Book.
If there are any mistakes, like playable races I left out, or if one of the races is or isn't playabe, please please PLEASE tell me so I can correct it. Otherwise, this is the Table of Contents Rough Draft and I will begin to try to make it look like this.
Any comments please don't hesitate to say anything.
Showing posts with label MOAG Book. Show all posts
Showing posts with label MOAG Book. Show all posts
26.8.10
I want more MOAG!
Okay so as much as I do want more MOAG... what I actually want is to be able to look up stuff on MOAG and not have to run immediately to West or Carl for a MOAG related question.
So I make a proposition to all MOAGers, I want to finish everything for the fabled MOAG Book, that's right, I said: "EVERYTHING"
There's been lots of talk about finishing the MOAG Book, for example finishing all playable species descriptions and fixing all the little errors that have come up through play, (such as weapon weights, damage, costs and so forth) but with all the talk we actually haven't got around to doing anything... and I want to now.
I think finishing the MOAG Book will, in general, make MOAG more user friendly and noob learnable and less confusing. I also think it's a huge step in make MOAG more widely accessible to those who don't have the creator of the universe within a ten minute drive.
The biggest problem with this proposition is the carrying out of the plan... HOW we are going to finish the MOAG Book... I have a few ideas:
1) We keep a MOAG Error Book, where we can, if ever there is something that comes up during play that is incorrect or misinformation in the MOAG Book, we can write it down in the MOAG Error Book and correct the information later in the week when we are not playing.
2) I will go through the MOAG Book and make a list of everything that needs to be updated, and I will post it here, that way, all MOAG veterans can look over the list and just post what they know on the topics, and afterwards i will take that info, retype it and put it back into the MOAG Book.
Those are my two big ideas, however any input at all will be much appreciated. Please give me ideas on how we can better the MOAG Book, or how we can facilitate the access of MOAG information.
~Xzebo
So I make a proposition to all MOAGers, I want to finish everything for the fabled MOAG Book, that's right, I said: "EVERYTHING"
There's been lots of talk about finishing the MOAG Book, for example finishing all playable species descriptions and fixing all the little errors that have come up through play, (such as weapon weights, damage, costs and so forth) but with all the talk we actually haven't got around to doing anything... and I want to now.
I think finishing the MOAG Book will, in general, make MOAG more user friendly and noob learnable and less confusing. I also think it's a huge step in make MOAG more widely accessible to those who don't have the creator of the universe within a ten minute drive.
The biggest problem with this proposition is the carrying out of the plan... HOW we are going to finish the MOAG Book... I have a few ideas:
1) We keep a MOAG Error Book, where we can, if ever there is something that comes up during play that is incorrect or misinformation in the MOAG Book, we can write it down in the MOAG Error Book and correct the information later in the week when we are not playing.
2) I will go through the MOAG Book and make a list of everything that needs to be updated, and I will post it here, that way, all MOAG veterans can look over the list and just post what they know on the topics, and afterwards i will take that info, retype it and put it back into the MOAG Book.
Those are my two big ideas, however any input at all will be much appreciated. Please give me ideas on how we can better the MOAG Book, or how we can facilitate the access of MOAG information.
~Xzebo
11.9.09
Character Creation of Awesomeness!!
So... long time no see for everyone. I just wanted to share this little piece of MOAG heaven with you all... It took me a bit to figure out, and it's not as pretty as i would like but the most important part... IT'S FULLY FUNCTIONAL!!!!!!!!!!! So now... let me explain:
What part of moag is fun but takes FOREVER?... That's right, the Character Creation Process. So I decided a couple days ago to make this process a little easier and less time comsuming, (especially for noobs like me who take forever to make a new character.)
Anywho i made an excel sheet that will automatically calculate your rolls for your attributes and your base and rolls for your skills!!!! WOOT! COMPUTERS MAKE THINGS (and by "things" I mean "us" as human beings) EVEN LAZIER!!!! HURRAY!!
p.s. it even calculates your date of birth :D
Anywho it works like this, you roll for all your attributes then enter them in like normal, from that the rolls will be automatically calculated, after that it will take those rolls and use it to calculate the base for all the skills and your roll for each skill! The only things it will not automatically do are the skill points you put in level (cause you have to roll for those and place them where you like) but it will recalculate the roll once the desired amount of skill points have been allocated. And last it will not calculate Total Hit Points because again that you have to manually roll for, but it will figure out hit points for each body location.
Unfortunately I don't know how to post a file here or else you would all have it right now sooooo.... if anyone does know how please let me know, but i will be giving the file to West when i next see him, and then hopefully you will have access to it sooner or later.
Any questions feel free to ask :) (and please help me figure out how to get the files online!!)
~Xzebo
What part of moag is fun but takes FOREVER?... That's right, the Character Creation Process. So I decided a couple days ago to make this process a little easier and less time comsuming, (especially for noobs like me who take forever to make a new character.)
Anywho i made an excel sheet that will automatically calculate your rolls for your attributes and your base and rolls for your skills!!!! WOOT! COMPUTERS MAKE THINGS (and by "things" I mean "us" as human beings) EVEN LAZIER!!!! HURRAY!!
p.s. it even calculates your date of birth :D
Anywho it works like this, you roll for all your attributes then enter them in like normal, from that the rolls will be automatically calculated, after that it will take those rolls and use it to calculate the base for all the skills and your roll for each skill! The only things it will not automatically do are the skill points you put in level (cause you have to roll for those and place them where you like) but it will recalculate the roll once the desired amount of skill points have been allocated. And last it will not calculate Total Hit Points because again that you have to manually roll for, but it will figure out hit points for each body location.
Unfortunately I don't know how to post a file here or else you would all have it right now sooooo.... if anyone does know how please let me know, but i will be giving the file to West when i next see him, and then hopefully you will have access to it sooner or later.
Any questions feel free to ask :) (and please help me figure out how to get the files online!!)
~Xzebo
30.1.09
HANG IN THERE!

MOAG BOOK
About the game
History of the Universe
Star charts
Species Overview
Human
Conara
Gargonan
Klisk
Macaneon
Ucasi
Cylonquin
Sargonian
Nar-Eskan
Gorloch
Mo-Ti-Qee
Xoroth
The Other Species
Var-Ce-Arah
Chameele
Ax-Doiyoki
-AND OTHERS-
Character Generation
How it works (the Character Sheet)
Attributes
Skills
Schooling
Hit Points
Additional Characteristics
Optional Rules
Playing the Game
What Happens?
Combat
Ranged
Close combat
Taking Damage
Healing
Equipment
Weapons
Vehicles
Starships
Other Equipment
And thank you all for your undying Support.
Subscribe to:
Posts (Atom)