30.1.09

AlFier

Okay, I did a real quick sketch. This species has been rather isolated from "familiar" species. They in fact have been around for a very long time and have expanded to populate their own intergalactic space. They have subjugated many other species and have an extremely formidable technological and structured sociaty by any familiar standards. They are considered "arguably" be the most power species in their known territory and are quick to defend their space.

They are highly resistant to radiation and contain a complex multi-chambered lung which can extract an amazing amount of breathable gas from even very thin atmospheres, giving them incredible natural endurance and an uncanny ablility to hold their breath for extended periods of time.

The most troublesome opposition to their society is not so much, other races as their own less ruly cousin territories which are ruled via many different forms of seperate governments by members of their own species who are less inclined to accept "big brother" telling them what to do.

There are, however, other species who do war with them as their own regions of space are highly populated with a diversity of species just as our own is to us.

Announcing The Next Contest !



Ok, so im sure your all wondering who won the last contest. Well, Its such a hard decision that I hav'nt decided yet. I know, I know, I said it would be announced Friday, Well it will. Tonight at the weekly MOAG session! (Also I will post the winner tonight.)

Also, The next contest (in case you havnt guessed) is a MOAG Weapon contest! Yes thats right, Post a pic and description of a new weapon and the winner will have their weapon featured in an upcoming game of MOAG!

I cant wait! Mu ha ha...

Incidentaly the weapon in the picture is a "Micro Tavor" (MTAR 21) with a grenade launcher attached and is a real gun. It is made by (IWI) Israel's Weapons Industries.

So, uh yeah... Get to it.

HANG IN THERE!

Ok, so the Book outline is hiding in my laptop which is at Garths cabin. :( However this is what I can remember.
MOAG BOOK
About the game
History of the Universe
Star charts
Species Overview
Human
Conara
Gargonan
Klisk
Macaneon
Ucasi
Cylonquin
Sargonian
Nar-Eskan
Gorloch
Mo-Ti-Qee
Xoroth
The Other Species
Var-Ce-Arah
Chameele
Ax-Doiyoki
-AND OTHERS-
Character Generation
How it works (the Character Sheet)
Attributes
Skills
Schooling
Hit Points
Additional Characteristics
Optional Rules

Playing the Game
What Happens?
Combat
Ranged
Close combat
Taking Damage
Healing
Equipment
Weapons
Vehicles
Starships
Other Equipment


And thank you all for your undying Support.

I Concur with the Salvaggio

I find it amazing how much talent we have on this blog. We have several artists and writers that are worth their weight in beans.
Unfortunately, we did get to the point where the MOAG blog was being used for things that were utterly not MOAG, but ununfortunately... which would be fortunately, now we are back in the groove of things and it really feels nice being able to create and collaborate on all things MOAG.
I don't know if any of you know how I feel about this game... but it's good. :) I find everything about it fascinating and I know that everyone else likes it to some extent as well.
Now, I know that I have said this before, but it was way back in the beginning of our humble blog so I will reiterate. All of us don't have enough time to do major things for the game, but we do have little amounts of time to do little things. There is also no way that one person could bring this thing about, but together we all can (and will) do it.
We can do this. We just have to make up our minds to do it.

The Book.

I was just perusing the MOAG archives (we've been doing this for a year and a half!) and stumbled onto the posts from last january discussing "The Book".  We were just starting to get interested, and getting some traction on the blog and everyone wanted to start assisting with getting it finished and published, or at least in some sort of bindable form so that other MOAGers could have the book as a resource.  

Anyway, I've been thinking that with the recent activity on the blog, the Create-a-creature was a brilliant idea, we should start trying to focus a little more on getting more of the MOAG details hammered out.  So I am now making a plea to all the MOAGers out there, as well as a more focused... request to Shadowwire.  All of the creatures submitted have been excellent, as has been noted in the comments.  Some of them, mainly mine, aren't developed fully as far as skill levels and whatnot.  My plea is this:  Write up an official species description for your species.  One that would be worthy to go in the book.  Shadowwire, this is where you come in.  If you could post a simple outline as to what a species description needs for the book purposes, that would be very handy.  Post your species description up, and we'll start to organize things.  Some of the species are very nearly finished, but all could use just a little polish.  

Anyway, I'm going to start, in my spare time, doing the layout for the book.  If you have any suggestions, post them here.  

Let's keep up the good work, and not to jinx it or anything, but we're only a few posts away from our best posting month in our short blog life!  

Okay, carry on.

29.1.09

Looks like gelflonquin.... smells like gelflonquin... maybe it is gelflonquin!

New species? No, just last time we played MOAG, I watched Dark Crystal beforehand so En'viere was endowed with some gelfling-like traits. First picture's watercolor. I hate watercolor. The second was sketched while MOAGing.






And then En'viere all normal like with my other character Elo'deir. En'viere is a greyish-skined, liquid-gold eye'd, space-elf assassain- and Elo'deir is a greyish-skined, golden eye'd, undead elf mercenary. I find my subconscious amusing. The only difference is that Elo is over seven feet tall and En'viere is just below five. And, no, don't question Elo's getup. His mercenary suit was at the cleaners.

Rise of the Utobiians

First off, this isn't a continuation of the story of the Utobiians. (Sorry!) It is just a regular little post saying that I like them more then the Wargutters. So, while I am still endorsing the Wargutter movement, I am now the official spokesman for all Utobiian kind.

Strength: 6-12
Endurance: 8-13
Knowledge: 35-45
Reasoning: 35-45
Charisma:15-25
Perception: 12-18
Dexterity: 10-15
Heal: 7-12
Will Power: ?

27.1.09

I want to play, come on let me play.

While exploring sector 74 Region 212 targoth in the Sarvion galaxy. Captain Rigout, and crew found a two planets orbiting a new star and each other, both planets in the life zone.
Upon exploration his crew found that though both planet's contained life, none was intelligent, though some showed promise. One particularly was intriguing, a life form his crew dubbed the colorful singing bug. A few members of the crew decided to capture some and sell them as pets. This was later found to be a mistake. After capturing 12 of these insects, the ship was attacked by a large swarm of insects. Damage to the ship was sever, and after evacuating the planet, the ship and crew where lost.
Later expeditions to the area where met with great hostility by an unknown host. There is little Intelligence on this region. And no ship has yet returned with information on the host occupying the area.
Your mission is to enter the sector and capture one or more of the ships. And return with information.
Do you wish to accept this mission?

A Warning from the Past

Bahtouri stood at the computer staring into a void that only he could see through. The steps he would be taking shortly would give his species more of a chance to continue on, but at a most wicked price.
His slender hands brushed the input display and it came to life.
The computer spoke to him almost instantly. "Good Evening Dr. Dorohn. How are you today?"
"Uh," he stuttered. "I've been better."
After a brief moment the computer spoke again. "Would you like to talk about what is troubling you?"
"No" Bahtouri blurted out, "I mean, yes... I mean, somewhat."
He took a deep breath and brushed along another portion of the display. The action brought up a diagram of the building he stood in. Little flashing red dots littered the corridors and rooms that were now on display.
"Computer, I need you to record something for me." His voice wavered for a moment. "I need you to record what I am about to say, encrypt the message with a variably omni-decimal code and play it for anyone that comes in here that has no trace of species four eight fifteen DNA, shut down all remaining systems on the grid and await further instructions from me and me alone. If at any time your security systems are breached, you then need to active self destruct per Dr. Bahtouri Se Dorohn access code Abarri eight two eight Mancharin seven Quinti. The timer will be set for exactly twenty two cycles. Is all of that understood? And give me an estimation on how long these instructions will take to perform and set up."
"All instructions were received. Estimated cycle rotation is ten point ten."
"Thank you computer. Please begin recording."
Several pages of data flickered into existence on the main screen of the computer and then minimized to the lower right secondary screen.
"This is Dr. Bahtouri Dorohn. I am one of very few surviving Utobiians." He took a moment to find the words that so suddenly had eluded him. "I... I didn't mean for this to happen, but it has. The Wargutters were mere pets, used for sport. Their tactical abilities were to be heightened... but I never imagined that they would become sentient."
A siren began to blare all around the large room. A page flew up from the upper left secondary screen into the main view. The diagram of the building with the red dots appeared again. Only, the dots had started to move towards each other.
"Computer, pause recording. What are they doing?" He asked.
"Species four eight fifteen appear to be coming together in groups as well as moving towards your location." The computer answered.
"They are forming packs."
Bahtouri did not believe the words that came out of his mouth. Yet, there the Wargutters were on screen, doing just what he had said.
"How much time is left?"
"Approximately two cycles."
"Good. Computer resume recording. I don't have much time. They are moving in packs now and I believe it will not take long for them to find me. To whomever hears this message. I do not know if we will be able to survive, but it is the only hope we have to cont--"
A noise that Bahtouri knew all to well came from the other side of the main door. The snarling, growling and cries for blood, of the Wargutters sent shivers up his spine. Claws pounded and scraped at the door.
"They are here. Know that this is the only chance that my species has to survive and it is a slim one. The others are asleep and I will join them soon. Only if the Wargutters are gone will we have a chance to survive. They have a lust for our blood. Although any biped that comes to this planet will be in grave danger."
The pounding on the door became more intense as more Wargutters moved in. The door began to shake and buckle under the new pressure.
"Corridor sixteen twenty three. Containers forty two through fifty one. Remember, only awaken us if the Wargutters are gone."
The computer interrupted. "Dr. Dorohn, the instructions are complete. Set up is also complete."
"Thank you computer. Finish the sequence and pray to Matatan that the Utobiians will survive."
Bahtouri ran towards a side door in the room. As it opened he bolted past, closed the door and locked it with a simple brush of the keypad.
The computer quickly closed pages, shut down the secondary screens one by one and then the main screen. A large heavy door slid around the entire computer as the room went dark.



If you thought the last one wasn't finished...

Okay, so this one is even less finished conceptually than the fish dude.  I don't even have any kind of description of what this creature would be.  I do know, however, that it was fun to draw.  Took me about an hour (I'm not too sure on the time, took a break to have some Honey Nut Cheerios).  

Anyway, I like it, and I'll leave it up to you to determine what it should be called and what the species description and whatnot will be.

Anyway, maybe I'll post another one tomorrow night.  Then again, The Rocker is coming out tomorrow, so maybe I'll be busy.  As for anyone who hasn't seen it, Redbox it.  Do it, you won't regret it.

26.1.09

C++ shall invade your face!

So, I decided to invade your faces with C++. This means that me, and bot, and anyone else can discuss the learning of C++. So, pretty much, After playing with blender on a PC that has a 1850 mb video card, and playing some skate 2 demo, I came home to some spaghetti, and after feasting, decided to post this face-invadingness! anyways... I might end up creating a new blog just for this porpose. please don't allow this to invade anything other than the human faces of you, and let it keep from destroying all things MOAG, and artistic.. but still comment!

Behold The Vitruvian Ormigite!

OK enough of my Art Blasphemy Ha Ha!

Culture:
Anyway here is my MOAG Creature Creation. The species name is "Ormigite" and they originate from the planet Formiga. Their culture fairly closely resembles the African Termites that once resided Earth. Their homes are giant mounds basically the size of skyscrapers and are located all over their planet.


(Click for Enlarged Version, Its much better!)

Inside central chambers of these mound there lives a giant Queen and other very large but few Females, who rarely ever leave due to their primary jobs of mating and ruling the hives. In the secondary chambers, just outside of the central chamber, are the barracks which hold hundreds of Warrior Ormigites who guard the Queen and also are sent out to fight the hives battles. Just outside of the secondary chambers are the common grounds which house thousands of Worker Ormigites, obviously the most common type of the species.

Ormigites are a relatively peaceful species but most definitely have the strength to defend themselves. On Formiga there are many other giant insect type beasts that they must defend themselves from. For this they have there many Warrior Ormigites. Aside from fighting their hives survive mostly on agriculture which a large number of the Workers are extremely knowledgeable in. The other part of the Worker Group is dedicated to building and maintaining their mounds.

Attributes:
-Ormigites are very similar to insects because they have an exoskeleton. Except theirs are extremely extremely hard. Because of this they do not have very good dexterity but what they lack in dexterity they gain in health and endurance. It is almost impossible for them to be knocked unconscious.
-Average height is 3 to 5 feet tall excluding the Females which are about 6 to 7 feet tall and also the Queen which is usually 8 to 10 feet tall.
-Average weight for Workers and Warriors is about 200 to 300 lbs. Females are around 600 lbs and Queens can weigh over 1000 lbs!
-Average lifespan is about 120 for the Warriors and Workers, and about 200 for the females.
-Skin Color usually range a light red to browns and then to black. (Like the color of ants).
-Eye Color is always black.



Well I hope you all like the Ormigites and I just want to say that this Species Creature Creator thing has been Awesome!

23.1.09

Sholk Vore



Ok this isn’t squirrel.

This is Sholke Vore, and I am sick of not being able to post.

That said, here is my species for the MOAG blog. A little something I have been playing with for a long time, but could never get anyone to draw it.
The fish did the original and I liked some of the result. Ok so I am not to sure on the species name, but I do have some fun stuff for you.

This species is very bug like six limbs and as you can see some funky eyes.
They have segmented eyes like a fly, I haven’t decided on a eye color yet. I like red but it didn’t look too good trying to paint them red. They use mimicry for communication as well as a color changing skin. Hopefully you can see its beak that is a lot like a parrot. Their skin is like a cuddle fish, in that it expands and contracts pigments on the surface, giving them the ability to change color quickly. They use the tentacles on their face for a lot of the more delicate work. Though each of their six legs each are capable of manipulating objects. They are very small in comparison to other moag species, around three feet tall. Though smart, perhaps not as smart as the Motie, but smarter than most. Most species think they are not intelligent because of their social behavior. They survive in packs and attach themselves, on a social level, to other stronger species for protection.

So in a review I would classify this species as a very social species, not very strong but very dexterous and perceptive. Oh I almost forgot that they have an exoskeleton, so perhaps a little strong for their size, and extra endurance. I like the idea of them being a silicon based life form, but I leave that up to the shadowwire.

also, this pic would look more like a female than a male.. a male would have more pronounced ridges.. like a triceratops or such...

also, I was thinking of giving the females wings.. but I don't know how well it would work....

Hope you like it.

22.1.09

What do you get when you mix the Matrix, Gulliver's Travels, Phantom's morbidosity, and zombies?



Apparently you get a dinosaurdogmolehorse.

Anyways, this is my species called the Huun (who-en). The idea first came from reading about the horse-like creatures in Gulliver's Travels known as the Houyhnhnms... then I watched the Matrix and they ended up getting sentinel-like eyes. But they look more like dogs to me, and as to the mole part? Well, you'll see when we get to the info. And sorry, because it'll be long.

Species Name: Huun
Average Lifespan: 75 years
Average Height: 4'9" (four legs), 6'0" (standing on hind legs)
Av. Weight: 235 lbs.
Colors: Reddish for the thin and pretty much nonexistant skin over their showing muscles, and dark grey (sometimes with a touch of green) for the cracked hard skin elsewhere.

-they use their powerful frontal arms for digging and thrusting themselves forward while running to gain speed
-the Huun have no lips, thus, their langauge is all breathy with lots of 'wh,' 'ha,' and vowel sounds
-if they leave their underground domain, they tend to go blind and the species will tend to get several synthetic/cyborgish eyes connected straight into their brain
-can use practically any weapon that doesn't require more than two fingers and a thumb (and in their home planet, they have a scythe-like weapon they attached along their arms) but they prefer blades and things that go slashity-slash.

The Huun's home planet, when discovered by travelers, was thought to be a dead planet because everything on the surface was absolutely dead, nothing living in the slightest. And the surface was subject to constant bizzare weather patterns from blizzards and ice storms to heat so severe it caught the dirt on fire. So, the travelers marked the planet and left- but unbeknownst to them, there lived a society beneath the surface, finding equilibrium between the planet's core and the harsh surface. The Huun have a very mole-like society mixed with a large dose of isolation-so they're pretty naive to the surface and ignorant of other worlds.

Now, there's two options of how they become integrated to the rest of the universe, depending on how they'd be portrayed. The first is that the zombie-disease event that was effecting the universe finally reached them (they were protected sometime because of isolation) and it mutated them (either due to going through the dead planet's strange gases and underground chemicals /or because of their genetic makeup reacted to it) into something that wasn't quite zombie but still malicious and they attack whatever and whoever they can... Or we can say that the zombie-disease wiped out a significant amount of their civilization and some survivors went into the world to seek help or to avoid their disease-ridden home.

Strengths: powerful physical attacks, excellent speed and endurance (especially when it comes to running, climbing, jumping, etc.), sharp claws
Weaknesses: poooooor perception, lack of balance when standing on back legs, thin skin is suseptible to acids and poisonous liquids

-P.

And they shall be called... Wargutters


The Wargutters rise to an intelligent species is a tale full of horror. A species called Utobiians began to engineer smart pets for the socially elite, whose insatiable appetite for the next new thing hungered for pets that were not of the norm. Anything unique or unusual.
The Wargutters were originally designed for the violent "dog fights" that most Utobiians enjoyed. Genetic Engineers fused the DNA of wild dogs (somewhat similar to the wolves of Earth, only more violent) and that of various Utobiian war criminals. This gave the Wargutters the intelligence for strategic battle and the raw lust for blood that had become so popular on Utobiian late night reality TV.
By the time the Utobiians had realized what they had done, it was too late. Within two decades the Wargutters had destroyed the Utobiians and claimed the civilization as their own.

Physiology
Most adult Wargutters stand well over ten feet when on their hind legs, which they can stand on for extended periods of time. They choose to stay on all four legs as they despise any creature that stands on only two.
The distinct fourth joint on each of their limbs is a trait left over from the Utobiians, which had six joints on each limb. It gives them the ability to strike in most directions.
Their front paws are very agile and can be used to grasp objects much like our own hands. While the rear paws have claws that are used for digging and striking.
The spikes on their head and back are signs of stature, but they will not hesitate to use them in battle.

Culture
The Wargutters will not use their mouths in battle as this is considered very dishonorable. Instead they use the various spikes that protrude from their skulls in a slashing manner. This is where the name Wargutters came from (since they tend to slash at the midsection of bipedal species. Their leaders are usually the ones with the largest, most gnarled spikes. Although they do hold intelligence in high regard (this does not mean they are smart, by any means.) Majority of the time, intelligence is reserved for the Shamans of the tribes, which are the members of the tribal councils and the advisers of the leaders.

Language
Their language is a series of grunts, growls and barks. This and the fact that they have never evolved their civilization is the main reasons that they have never been deemed a sentient species. This also makes it rather difficult for them to learn other languages and for them to use other languages. (Conach would probably be the least difficult for them to learn. Since they can convert there own grunts and growls into the very guttural dialect.)
Also, they do not call themselves Wargutters (since they cannot pronounce it) instead in there own dialect, they call themselves ROVgrriooKxxAba'GoUKxxAbana (pronounced Rofgereeokchaba Goukkchabana) which, loosely translated, means the Conquers of the Bipeds (Utobiians). They call any creature that stands on two legs Utobiians (GoUKxxAbana.)



Attributes
Strength: 40-50
Endurance : 20-30
Knowledge: 6-10
Reasoning: 6-8
Charisma: 8-12
Comeliness: 5-9
Dexterity: 10-20
Heal: 15-20
Will Power: 1-3

21.1.09

My foray into the species contest...

Okay, here's my species.  I don't have a name for it.  I appear to have ran into some sort of writer's block on that.  I had Gargglelglglge, but it just didn't roll off the tongue like one would hope.

Anyway, it's a fish-like species that comes from a hydrogen rich water planet.  They have nostrils that allow them to breath on land, but it is very uncomfortable for them.  They usually have specialized suits that insert into the gills and circulates the hydrogen rich water from their home planet.  Their spaceships are actually totally filled with the substance, which requires visitors to keep on their environmentally sealed space suits when visiting, although there are tales of the security cells being oxygenated.

As for color, they vary depending on where they come from.  Those from the equatorial section of the planet are very colorful, while those from the poles are a very deep bluish gray, with all the ranges of color inbetween, equal to the distance from the equator, i.e., the farther you are from the equator, the less vibrant color variations one will find.

They are very smart, and fast, and when in water are very strong, but their strength and speed are reduced significantly when on land.  They can, however, increase their strength and speed on dry ground by spending more time on the surface.  There are rumors of a species from the South Pole that lives almost entirely above the ice caps.  This species is extremely fast and does not lose any strength when out of the water.  Also, tests have shown that the adaptation to land doesn't take long at all before a change can be seen in the strength and speed of the individual.

They live in a very open social structure, with a matriarchal and patriarchal figure that together watch over their "school" of young.  These are not  necessarily the birth parents, but simply a group who enjoy being together.  The individuals are not pressured to stay in any school, and can and often do move about to various schools throughout their lifetimes.  This open social structure allows the society to be very free, but also instills in all the community a very family-like bond.  All will come to the aid of one, and vice versa.  

Anyway, as for a name, you guys give me a good suggestion, maybe I'll snap out of the writer's block and come up with something... like... Flargfelnoven.

Nope.


19.1.09

Tnö-Jin’



Species name: Tnö-Jin’
Lifespan: 140 years
Height: 8 feet
Weight: 160 lbs.
Eyes: All major colors on the color wheel (Their eye colors are symmetrical and kind of glow)
-4 different colors (Most common)
-2 different colors (i.e. one color on the left and right sides or on top and bottom.)
-1 color (Considered the best)
Skin: Grayish mixed with another color (no bright colors such as red or yellow) (gray-blue most common)

Description: -All their joints are “ball and socket” joints, meaning they can bend almost any join in any direction to a certain extent (i.e. their “knees” have no knee caps and can bend forward and sideways as well as backwards)
-They have no thumbs, just four symmetrical strong fingers
-They have a prehensile tail (Meaning they can use it to grab things and it is strong enough to hang from)

Culture: -They are given the option of classes and positions based on eye color and placement:
-Blue is the “most important” eye color with red following.
-4 different colors - working class
-2 different colors - upper class (Blue or red eyes allows better positions)
-All eyes the same color - royalty/warriors (There are no records of anyone having all eyes a same color besides red and blue, though it is not impossible)
-They are a very peaceful and honor based society (they have high reasoning but average knowledge) and their classes are very flexible, it is quite common for a royalty to give his position to a working class if he is better suited for the job.

Fighting Styles: Because of their unique anatomy, they have three major styles:
- Tnö-Iatrii – This is their hand to hand combat, it uses their strange flexibility to their advantage. It employs flips and spins to hit and grapple. (It’s like the Abe Sapien dodging art on crack)
- Tn̦-Chaell (Ball and Chain) РThey invented this form of fighting because their hands have no thumbs and it is easiest for them to grasp spherical shaped objects. They use a chain about 5 feet long with a metal ball on each end (a Chaellen) that can be used for offense or defense.
- Tn̦-Aatiritee РThis is what warriors learn and try to perfect, it is this combined use of Iatrii and Chaell in fighting.
This is my entry, hope you like it!!!
~Xzebo

18.1.09

Here Kitty Kitty...


Ok, So a picture tells a thousand words. Having said that I would like to announce a Picture contest!
The "Create a new MOAG species" contest. All you have to do is create a picture of an orriginal creature any way you would like, and post it on the blog with a brief description. The winning Species will be added into the MOAG hall of Species, and featured in an upcoming game of MOAG!
Please, no pictures of Chuck Noris.

17.1.09

MOAG General History-ish-ness

Hey Just a quick post/question, I was wondering if those of you... namely shadowwire.... or anyone who has played MOAG more than three times, if you could post or send me an email with the general history of the MOAG universe, like maybe a little about each race and specifically the Canara invasion of earth... Could you do that for me?
Thanks, :)
~Xzebo

10.1.09

Here come the Bots...

The infamous Bot Family*

Well, it seems like Bot's got cousins, nephews, brothers, sisters, you name it, they're coming out of the woodwork.  Which is great for the MOAG blog.  As Squirrell noted in an earlier post, all this recent activity has made the blog the place to be.  Or at least peruse.  

All of these newcomers leads me to ask the question, is there some MOAGin' goin' on?  I know the destructive effects of Rock Band 2, but MOAG needs to be played, and played often.  Shadowwire is like the tree from the O'Henry story, "The Last Leaf".   He only has so much left, and everytime MOAG is not played, a small part of him dies.   That's why he can't gain weight.

Anyway, welcome to the fold, Bot family.  And may the rest of your relatives join up as soon as you can convince them to sleep in Bot's garage, cause he's got to be running out of room in that house with all them nieces and nephews over there.

*The picture above is niether infamous nor the bot family.  Any similarity is strictly coincidental.

9.1.09

The Tank Squad

Well since everyone is posting art... I guess I will too, JK! I just have to post some so that my sister, Phantom, doesn't get too cocky because of her totally awesome drawings... Eehem! I mean not so good drawings... LOL JK! They're all awesome but I felt left out so here's a drawing of Reytak, Honk, and "a thicker" Bará. All together in cool tech armor. Hope you all like 'em!


7.1.09

Emptying the sketchbook...

Well, it's taken a long time, but I've finally filled my sketchbook.  It's mostly filled with very rough doodles, but some of the stuff turned out rather nice.  I'm going to put a few MOAG related pieces here, but if you want to see the best of the rest, then check out my design blog.

Here's a quick sketch of Atrius.  I think this is like 3 years old.

Here's a sketch I did of an old Military General, possibly the Major from my story that I posted... or not.


And lastly, here's the sketch for the Conara God of War... which reminds me, I need to finish that...


Well, there you have it.  I hope to start getting some more drawing time, but due to some freelance options coming, that might not happen until this summer.  Oh well, we'll see what I can come up with.

Introduction of a Phantom


The silence was so great that one could almost hear the very mist roll across the hallowed ground. A Cheshire grin of a moon shone lazily in the sky, illuminating the graveyard in a soft glow… And then! Suddenly! With a crack of a scream, a hand lunged forth from the ground, breaking the soil about it and declaring that all the residents of this place may not be as dead as they should be. The decaying hand searched the surface that it had just discovered and wandered over to a laptop, laying forsaken on the cemetery ground due to the power of convenience.



The one hand sticking from the ground started typing excitedly on the forlorn technology, when, out of the blue, a shovel came and struck down the hand!



“Back off. This is my computer time.” Phantom Gravedigger said with a slight growl as the hand retreated back into the ground and while the sound of a pathetic undead whimpering was heard from below. She then slung the shovel, the ultimate weapon of course, across her back, picked up the laptop and walked over to a recently dug, and empty, grave. The eccentric mortician then proceeded to sit in the grave and type herself up an interesting and cheesy way of introducing herself on the M.O.A.G. blog. Hence, what you’re reading right now. Unless, of course, you have some form of telepathy or clairvoyance or such, and know what this says without reading this. In that case, good for you.



Ahem… Anyways, I’m Phantom Gravedigger. I’m related to, like, half the people here, and new at M.O.A.G. And, sorry for my noobness, but I’m going to spam the heck out of you with some sketches I did while playing last Friday. Note: En’viere is not epic in any way, shape, or form. She’s just there to look pretty. Kind of to balance out the hideousness of the rest of our team, I guess. The last picture is unfinished, btw. And sorry for the crappiness of the quality, my photoshop's not working.



-P.


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By septimusphantom at 2009-01-07 Image Hosted by ImageShack.us
By septimusphantom at 2009-01-07 Image Hosted by ImageShack.us
By septimusphantom at 2009-01-07Image Hosted by ImageShack.us
By septimusphantom at 2009-01-07Image Hosted by ImageShack.us
By septimusphantom at 2009-01-07Image Hosted by ImageShack.us
By septimusphantom at 2009-01-07

5.1.09

Germany is cooler than all of you.

So yeah I'm breaking mission rules... but I got the first post of the year and I wanted to say to all you guys and such.

Have fun MOAGing without me.

Tchuss,

Elder Pablo Diablo